Collatz Labs
We’re building Beehive.py — learn real Python by playing.
A factory game you play by writing actual code — not blocks, not pseudocode. Command a swarm of bees, automate a factory, and build the Great Hive.
Take any number. Follow two rules. Where do you end up?
The Collatz conjecture is one of the simplest open questions in mathematics. Take a number. If it’s even, halve it. If it’s odd, triple it and add one. Repeat.
Do you always reach 1? Since 1937, nobody has been able to prove it. Two rules — one unsolved problem.
That’s the whole idea behind us. Give something simple a set of honest rules, and watch what grows. It’s how good math works. It’s how good code works. It’s how we build.
One game first — done right.
Collatz Labs is built to outlast any single project — simple rules, room to grow. But right now every hour goes into making the first one great: Beehive.py.
The lab’s first game.
Beehive.py turns learning to code into a factory game. You write real Python to command a swarm of bees, automate a growing factory, and build the Great Hive — and every line you write is a skill you keep.
Beehive.py
Learn real Python by playing.
Write actual code — not blocks, not pseudocode. From your first while loop to real concurrency across four interpreters.
See Beehive.py →A mathematician and a banker, after hours.
Collatz Labs is Johannes and Tristan — one deep in mathematics, one in finance — building after work between Roßdorf and Bottrop. No publisher, no budget, no deadline. We make the things we’d want to use, and we don’t ship them until they’re good.